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Supported Formats
Convert between all major file formats with high quality
Common Formats
MPEG-1 Audio Layer III - the most universal audio format worldwide, using lossy compression to reduce file sizes by 90% while maintaining excellent perceived quality. Perfect for music libraries, podcasts, portable devices, and any scenario requiring broad compatibility. Supports bitrates from 32-320kbps. Standard for digital music since 1993, playable on virtually every device and platform.
Waveform Audio File Format - uncompressed PCM audio providing perfect quality preservation. Standard Windows audio format with universal compatibility. Large file sizes (10MB per minute of stereo CD-quality). Perfect for audio production, professional recording, mastering, and situations requiring zero quality loss. Supports various bit depths (16, 24, 32-bit) and sample rates. Industry standard for professional audio work.
Ogg Vorbis - open-source lossy audio codec offering quality comparable to MP3/AAC at similar bitrates. Free from patents and licensing restrictions. Smaller file sizes than MP3 at equivalent quality. Used in gaming, open-source software, and streaming. Supports variable bitrate (VBR) for optimal quality. Perfect for applications requiring free codecs and good quality. Growing support in media players and platforms.
Advanced Audio Coding - successor to MP3 offering better quality at same bitrate (or same quality at lower bitrate). Standard audio codec for Apple devices, YouTube, and many streaming services. Supports up to 48 channels and 96kHz sample rate. Improved frequency response and handling of complex audio. Perfect for iTunes, iOS devices, video streaming, and modern audio applications. Part of MPEG-4 standard widely supported across platforms.
Free Lossless Audio Codec - compresses audio 40-60% without any quality loss. Perfect bit-for-bit preservation of original audio. Open-source format with no patents or licensing fees. Supports high-resolution audio (192kHz/24-bit). Perfect for archiving music collections, audiophile listening, and scenarios where quality is paramount. Widely supported by media players and streaming services. Ideal balance between quality and file size.
MPEG-4 Audio - AAC or ALAC audio in MP4 container. Standard audio format for Apple ecosystem (iTunes, iPhone, iPad). Supports both lossy (AAC) and lossless (ALAC) compression. Better quality than MP3 at same file size. Includes metadata support for artwork, lyrics, and rich tags. Perfect for iTunes library, iOS devices, and Apple software. Widely compatible across platforms despite Apple association. Common format for purchased music and audiobooks.
Windows Media Audio - Microsoft's proprietary audio codec with good compression and quality. Standard Windows audio format with native OS support. Supports DRM for protected content. Various profiles (WMA Standard, WMA Pro, WMA Lossless). Comparable quality to AAC at similar bitrates. Perfect for Windows ecosystem and legacy Windows Media Player. Being superseded by AAC and other formats. Still encountered in Windows-centric environments and older audio collections.
Lossless Formats
Apple Lossless Audio Codec - Apple's lossless compression reducing file size 40-60% with zero quality loss. Perfect preservation of original audio like FLAC but in Apple ecosystem. Standard lossless format for iTunes and iOS. Supports high-resolution audio up to 384kHz/32-bit. Smaller than uncompressed but larger than lossy formats. Perfect for iTunes library, audiophile iOS listening, and maintaining perfect quality in Apple ecosystem. Comparable to FLAC but with better Apple integration.
Monkey's Audio - high-efficiency lossless compression achieving better ratios than FLAC (typically 55-60% of original). Perfect quality preservation with zero loss. Free format with open specification. Slower compression/decompression than FLAC. Popular in audiophile communities. Limited player support compared to FLAC. Perfect for archiving when maximum space savings desired while maintaining perfect quality. Best for scenarios where storage space is critical and processing speed is not.
WavPack - hybrid lossless/lossy audio codec with unique correction file feature. Can create lossy file with separate correction file for lossless reconstruction. Excellent compression efficiency. Perfect for flexible audio archiving. Less common than FLAC. Supports high-resolution audio and DSD. Convert to FLAC for universal compatibility.
True Audio - lossless audio compression with fast encoding/decoding. Similar compression to FLAC with simpler algorithm. Open-source and free format. Perfect quality preservation. Less common than FLAC with limited player support. Perfect for audio archiving when FLAC compatibility not required. Convert to FLAC for broader compatibility.
Audio Interchange File Format - Apple's uncompressed audio format, equivalent to WAV but for Mac. Stores PCM audio with perfect quality. Standard audio format for macOS and professional Mac audio applications. Supports metadata tags better than WAV. Large file sizes like WAV (10MB per minute). Perfect for Mac-based audio production, professional recording, and scenarios requiring uncompressed audio on Apple platforms. Interchangeable with WAV for most purposes.
Modern Formats
Opus Audio Codec - modern open-source codec (2012) offering best quality at all bitrates from 6kbps to 510kbps. Excels at both speech and music. Lowest latency of modern codecs making it perfect for VoIP and real-time communication. Superior to MP3, AAC, and Vorbis at equivalent bitrates. Used by WhatsApp, Discord, and WebRTC. Ideal for streaming, voice calls, podcasts, and music. Becoming the universal audio codec for internet audio.
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Matroska Audio - audio-only Matroska container supporting any audio codec. Flexible format with metadata support. Can contain multiple audio tracks. Perfect for audio albums with chapters and metadata. Part of Matroska multimedia framework. Used for audiobooks and multi-track audio. Convert to FLAC or MP3 for universal compatibility.
Legacy Formats
MPEG-1 Audio Layer II - predecessor to MP3 used in broadcasting and DVDs. Better quality than MP3 at high bitrates. Standard audio codec for DVB (digital TV) and DVD-Video. Lower compression efficiency than MP3. Perfect for broadcast applications and DVD authoring. Legacy format being replaced by AAC in modern broadcasting. Still encountered in digital TV and video production workflows.
Dolby Digital (AC-3) - surround sound audio codec for DVD, Blu-ray, and digital broadcasting. Supports up to 5.1 channels. Standard audio format for DVDs and HDTV. Good compression with multichannel support. Perfect for home theater and video production. Used in cinema and broadcast. Requires Dolby license for encoding.
Adaptive Multi-Rate - speech codec optimized for mobile voice calls. Excellent voice quality at very low bitrates (4.75-12.2 kbps). Standard for GSM and 3G phone calls. Designed specifically for speech, not music. Perfect for voice recordings, voicemail, and speech applications. Used in WhatsApp voice messages and mobile voice recording. Efficient for voice but inadequate for music.
Sun/NeXT Audio - simple audio format from Sun Microsystems and NeXT Computer. Uncompressed or μ-law/A-law compressed audio. Common on Unix systems. Simple header with audio data. Perfect for Unix audio applications and legacy system compatibility. Found in system sounds and Unix audio files. Convert to WAV or MP3 for modern use.
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RealAudio - legacy streaming audio format from RealNetworks (1990s-2000s). Pioneered internet audio streaming with low-bitrate compression. Obsolete format replaced by modern streaming technologies. Poor quality by today's standards. Convert to MP3 or AAC for modern use. Historical importance in early internet audio streaming.
Specialized Formats
DTS Coherent Acoustics - surround sound codec competing with Dolby Digital. Higher bitrates than AC-3 with potentially better quality. Used in DVD, Blu-ray, and cinema. Supports up to 7.1 channels and object-based audio. Perfect for high-quality home theater. Premium audio format for video distribution. Convert to AC-3 or AAC for broader compatibility.
Core Audio Format - Apple's container for audio data on iOS and macOS. Supports any audio codec and unlimited file sizes. Modern replacement for AIFF on Apple platforms. Perfect for iOS app development and professional Mac audio. No size limitations (unlike WAV). Can store multiple audio streams. Convert to M4A or MP3 for broader compatibility outside Apple ecosystem.
VOC (Creative Voice File) - audio format from Creative Labs Sound Blaster cards. Popular in DOS era (1989-1995) for games and multimedia. Supports multiple compression formats and blocks. Legacy PC audio format. Common in retro gaming. Convert to WAV or MP3 for modern use. Important for DOS game audio preservation.
Speex - open-source speech codec designed for VoIP and internet audio streaming. Variable bitrate from 2-44 kbps. Optimized for speech with low latency. Better than MP3 for voice at low bitrates. Being superseded by Opus. Perfect for voice chat, VoIP, and speech podcasts. Legacy format replaced by Opus in modern applications.
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How to Convert Files
Upload your files, select output format, and download converted files instantly. Our converter supports batch conversion and maintains high quality.
Frequently Asked Questions
What is WAV and why is it so huge?
WAV (Waveform Audio File Format) is the uncompressed audio standard developed by Microsoft and IBM in 1991. It stores raw audio data without any compression, which is why a 3-minute song can be 30MB instead of 3MB like MP3. WAV is basically the digital equivalent of what the microphone captured - every single sample, nothing removed or compressed.
The huge file size is actually a feature, not a bug. WAV gives you perfect audio quality with zero loss - what goes in is exactly what comes out. This makes it the gold standard for audio editing, music production, and professional recording. You edit in WAV, then compress to MP3/AAC for distribution.
When should I use WAV instead of MP3 or FLAC?
Choose WAV based on your specific needs:
Audio Editing
Always use WAV for editing. Compressed formats introduce artifacts that compound with each edit. WAV editing is lossless.
Music Production
Record and mix in WAV. DAWs (Digital Audio Workstations) work best with uncompressed audio for real-time processing.
Professional Recording
Studios use WAV for master recordings. It's the archival format ensuring no quality loss over time or multiple exports.
CD Audio
Audio CDs use WAV format (44.1kHz, 16-bit). Burning CDs requires WAV for proper Red Book audio standard compliance.
Use MP3/AAC for portable devices and streaming (smaller files). Use FLAC when you want perfect quality with compression. Use WAV for editing, production, and archival masters.
How do I convert MP3 to WAV without losing quality?
Here's the truth about MP3 to WAV conversion:
Can't Recover Lost Quality
Converting MP3 to WAV doesn't improve quality. MP3 already lost data during compression. WAV just stores that lossy audio uncompressed.
When It's Necessary
Some CD burning software requires WAV. Some audio editors work better with WAV. Converting is fine, just don't expect magic.
File Size Increase
MP3 to WAV makes files 10x larger without quality gain. You're storing compressed audio in uncompressed container.
Editing Scenario
If you must edit MP3 audio, convert to WAV first to avoid re-compression artifacts when saving.
The Right Workflow
Always record in WAV, edit in WAV, export to MP3 for distribution. Never go backward (MP3 to WAV) expecting quality improvement.
One Exception
Converting high-bitrate MP3 (320kbps) to WAV for CD burning is fine. The audio won't improve but won't degrade further either.
Just Upload MP3
If software accepts MP3, use it directly. Converting to WAV wastes disk space without benefit.
Bottom line: MP3 to WAV conversion is valid for compatibility reasons, but never improves audio quality. The quality of the WAV will match the MP3 source.
What's the difference between 16-bit and 24-bit WAV?
Bit depth determines dynamic range and audio resolution. 16-bit WAV (CD quality) provides 96dB dynamic range, which is plenty for most music - it's what every CD uses. 24-bit WAV provides 144dB dynamic range, essential for professional recording and production where you need headroom for processing.
Here's the practical difference: 16-bit is 2 bytes per sample, 24-bit is 3 bytes per sample. So 24-bit files are 50% larger than 16-bit. For final music distribution, 16-bit is universally sufficient - the human ear can't hear the difference in finished music. The extra bits in 24-bit are for production headroom, not listener experience.
When to use each: Record in 24-bit if you're doing professional production (mixing, mastering, heavy processing). The extra headroom prevents clipping and gives you more flexibility in post-production. Export to 16-bit WAV or MP3 for distribution - listeners gain nothing from 24-bit, and files are unnecessarily large. For casual recording or simple editing, 16-bit is perfect.
Can I compress WAV files to save space?
Yes! This is what audio compression formats do. Convert WAV to FLAC for lossless compression (50% size reduction with identical quality). Convert to MP3 or AAC for lossy compression (90% size reduction with acceptable quality loss). FLAC is perfect when you want to save space but keep perfect quality for archival.
The trade-off: FLAC halves file size with zero quality loss but requires slightly more CPU to decode. MP3 makes files tiny (320kbps MP3 is ~3MB per minute vs WAV's ~10MB per minute) but permanently discards audio information. Most people can't hear the difference at high bitrates, but the loss is irreversible.
Best practice: Keep WAV masters for professional projects you might revisit. Convert working copies to FLAC for archival storage (saves 50% space with perfect quality). Convert to MP3/AAC for portable devices, sharing, and streaming. Many music producers maintain WAV, FLAC, and MP3 versions for different purposes.
Why do some WAV files sound quiet or loud?
This is a normalization and mastering issue, not a WAV format problem. WAV files can contain audio at any volume level from silence to maximum digital peaks. Professional recordings are carefully mastered to target loudness standards (like -14 LUFS for streaming). Amateur recordings might be quiet (underutilized dynamic range) or too loud (clipped/distorted).
Fix quiet WAV files with normalization: audio software can analyze the file and boost the entire waveform to use the full dynamic range without clipping. This doesn't improve quality but makes better use of available bits. Fix loud WAV files with compression/limiting: reduce peaks so the entire track can be louder without clipping.
When converting to WAV, use our tool's normalization feature to ensure consistent volume across files. This is especially important when converting from different sources - MP3s from various sources might have wildly different loudness levels. Normalization creates uniform, professional-sounding output.
What programs can open and edit WAV files?
Everything opens WAV! It's the most universally supported audio format. Windows: built-in Media Player, Movies & TV, Voice Recorder, plus professional tools like Audacity (free), Adobe Audition, FL Studio. Every audio program on Windows supports WAV because it's a Microsoft format.
Mac: built-in QuickTime, Music app, Voice Memos, plus GarageBand (free), Logic Pro, Audacity, Adobe Audition. WAV support is universal despite being a Windows format originally. Linux: Audacity, Ardour, LMMS, VLC, and every media player. WAV is the most cross-platform audio format because it's so simple.
For editing: Audacity is the best free option (Windows/Mac/Linux). For professional production: Adobe Audition (single app) or FL Studio/Ableton/Logic Pro (full DAW). For simple tasks: Windows built-in apps are fine for basic trim/split operations. WAV's simplicity means even basic software handles it perfectly.
What are the technical specs of WAV format?
WAV format key specifications:
Sample Rates
Supports 8kHz to 192kHz. Common: 44.1kHz (CD), 48kHz (video), 96kHz/192kHz (high-res audio).
Bit Depths
Supports 8-bit to 32-bit. Common: 16-bit (CD quality), 24-bit (professional), 32-bit float (DAW processing).
Channels
Mono (1), Stereo (2), or multichannel (up to 18 channels for surround sound).
RIFF Container
Uses RIFF (Resource Interchange File Format) container. Simple chunk-based structure with header and data.
Uncompressed PCM
Stores raw PCM (Pulse Code Modulation) audio data. No compression, no quality loss, maximum compatibility.
WAV's simplicity is its strength - any audio hardware/software can decode raw PCM instantly without complex algorithms.
Can WAV files contain metadata and artwork?
WAV supports limited metadata compared to MP3/FLAC. Basic WAV files store artist, title, album, year, comments in INFO chunks. However, this metadata is often ignored by software - many players don't read WAV tags properly. Artwork/album art is technically possible via embedded chunks but rarely supported.
For rich metadata and artwork, convert to MP3, FLAC, or M4A after editing. These formats have standardized tagging systems (ID3 for MP3, Vorbis Comments for FLAC) that all players recognize. WAV is designed for production and editing, not distribution with full metadata.
If you need uncompressed audio with full metadata: use AIFF (Apple) or RF64 (broadcast). Or use our workflow: edit in WAV (no metadata hassle), convert to FLAC/MP3 for distribution (add all metadata during conversion). This separation keeps production clean and distribution user-friendly.
When should I use different WAV settings?
Choose WAV specifications based on use case:
44.1kHz / 16-bit / Stereo
CD quality standard. Perfect for music distribution. 10MB per minute. Use for final music releases.
48kHz / 24-bit / Stereo
Video production standard. Use when audio accompanies video. Professional production quality.
96kHz / 24-bit / Stereo
High-resolution audio. For audiophile releases, archival masters. 4x larger than CD quality.
22.05kHz / 16-bit / Mono
Voice recording, podcasts. Smaller files, speech quality adequate. Not suitable for music.
8kHz / 8-bit / Mono
Telephony, low-quality voice. Very small files, telephone quality. Legacy systems only.
32-bit Float
DAW processing, mastering. Prevents clipping during effects processing. Convert to 16/24-bit for export.
Surround (5.1/7.1)
Multichannel for home theater, film production. 6-8 channels. Specialized use only.
Match Source
When converting to WAV, match or exceed source quality. Don't upscale (8kHz to 48kHz gains nothing).
Storage Consideration
Higher settings = larger files. Use appropriate quality for purpose - don't waste space on overkill settings.
Industry Standards
44.1kHz for music, 48kHz for video, 96kHz+ for archival. Following standards ensures compatibility.
Is WAV better than FLAC for archival?
FLAC is actually better for archival! Here's why: FLAC offers bit-perfect lossless compression (identical audio to WAV when decompressed), 50% smaller file size (saves significant storage), built-in error detection with MD5 checksums (verifies file integrity), and better metadata support (tags and artwork preserved properly).
WAV advantages: faster decoding (no decompression needed), universal compatibility (every device supports WAV), and simpler format (less that can go wrong). However, storage costs and lack of integrity checking make WAV less ideal for long-term archival despite being uncompressed.
Best practice for archival: Store masters in FLAC (saves 50% space with perfect quality and error detection). Keep one WAV copy if you're paranoid about format longevity. For active projects, use WAV during editing, convert to FLAC for storage. FLAC combines WAV's quality with practical benefits for long-term preservation.
Can I convert FLAC to WAV without losing quality?
Yes, absolutely! FLAC to WAV conversion is completely lossless and perfect. FLAC uses lossless compression (like ZIP for audio), so decompressing to WAV produces bit-for-bit identical audio to the original. It's mathematically guaranteed - every sample is perfectly reconstructed with zero error.
The conversion simply decompresses the FLAC file, expanding it to full uncompressed WAV size. A 20MB FLAC becomes a 40MB WAV with identical audio data. This is useful when: burning audio CDs (require WAV), using software that doesn't support FLAC, editing in DAWs that prefer uncompressed audio, or need faster decoding (WAV is instant).
Unlike MP3 to WAV (which can't recover lost quality), FLAC to WAV is true lossless restoration. Many audiophiles store music as FLAC (saves space) and convert to WAV for playback if their player sounds better with uncompressed audio. The quality is identical, but some believe direct PCM playback sounds better (placebo or subtle DAC differences).
Why do some CD rippers create huge WAV files?
That's normal! CDs contain uncompressed audio, so ripping to WAV preserves that. A typical CD holds about 700MB of audio (80 minutes max), which translates to roughly 10MB per minute of WAV. So ripping a full CD produces 400-700MB of WAV files. This seems huge compared to MP3 but is correct for uncompressed CD audio.
CD audio is 44.1kHz, 16-bit, stereo - exactly what WAV stores. Ripping to WAV is a direct bit-for-bit copy with no conversion or loss. Some rippers offer compression options (FLAC, MP3, AAC) which dramatically reduce file size. FLAC cuts file size in half with zero quality loss - perfect for CD archival.
Recommendation: Rip CDs to FLAC for archival (perfect quality, 50% size), keep WAV if you need maximum compatibility or prefer uncompressed. Convert FLAC to MP3/AAC later for portable devices. Many people maintain FLAC libraries and generate MP3s on-demand. WAV is fine but wastes space compared to FLAC's lossless compression.
What's the maximum length for WAV files?
Standard WAV files have a 4GB size limit due to the 32-bit size field in the RIFF header. At CD quality (44.1kHz, 16-bit stereo), this allows about 6.5 hours of audio. For lower quality settings, you get more time; for higher quality (96kHz, 24-bit), less time. This limitation is from the format specification, not software.
Modern alternatives: RF64 format removes the 4GB limit for broadcast applications. Some DAWs use multi-file WAV sessions for extremely long recordings. Or split long recordings into multiple WAV files. For most purposes, 6.5 hours is plenty - even film scores rarely exceed this in single continuous files.
Practical advice: If you're recording something longer than 6 hours continuously in WAV, consider: splitting into hourly files (easier to manage anyway), using RF64 if your software supports it, or recording directly to FLAC (no size limit, lossless). For 99% of use cases, WAV's limit isn't an issue.
Should I use WAV or MP3 for my music project?
Use WAV during production, MP3 for distribution. Here's the complete workflow: Record in WAV (or 24-bit WAV for professional projects). Edit, mix, and master in WAV (prevents cumulative quality loss from multiple saves). Keep WAV masters archived (future-proofs your work). Export to MP3/AAC for distribution (streaming, downloads, portable devices).
Why this workflow? WAV editing is lossless - you can save 100 times without degradation. MP3 uses lossy compression, so each edit/save generation loses quality. Professional studios always work in uncompressed or lossless formats, only converting to MP3 at the final delivery stage.
Storage compromise: Edit in WAV, archive masters as FLAC (lossless compression saves 50% space), distribute as MP3. This gives you: perfect quality preservation (FLAC), editing flexibility (WAV), and user-friendly distribution (MP3). Never work exclusively in MP3 - keep high-quality sources for future use.