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Supported Formats

Convert between all major file formats with high quality

Common Formats

MP3

MPEG-1 Audio Layer III - the most universal audio format worldwide, using lossy compression to reduce file sizes by 90% while maintaining excellent perceived quality. Perfect for music libraries, podcasts, portable devices, and any scenario requiring broad compatibility. Supports bitrates from 32-320kbps. Standard for digital music since 1993, playable on virtually every device and platform.

WAV

Waveform Audio File Format - uncompressed PCM audio providing perfect quality preservation. Standard Windows audio format with universal compatibility. Large file sizes (10MB per minute of stereo CD-quality). Perfect for audio production, professional recording, mastering, and situations requiring zero quality loss. Supports various bit depths (16, 24, 32-bit) and sample rates. Industry standard for professional audio work.

OGG

Ogg Vorbis - open-source lossy audio codec offering quality comparable to MP3/AAC at similar bitrates. Free from patents and licensing restrictions. Smaller file sizes than MP3 at equivalent quality. Used in gaming, open-source software, and streaming. Supports variable bitrate (VBR) for optimal quality. Perfect for applications requiring free codecs and good quality. Growing support in media players and platforms.

AAC

Advanced Audio Coding - successor to MP3 offering better quality at same bitrate (or same quality at lower bitrate). Standard audio codec for Apple devices, YouTube, and many streaming services. Supports up to 48 channels and 96kHz sample rate. Improved frequency response and handling of complex audio. Perfect for iTunes, iOS devices, video streaming, and modern audio applications. Part of MPEG-4 standard widely supported across platforms.

FLAC

Free Lossless Audio Codec - compresses audio 40-60% without any quality loss. Perfect bit-for-bit preservation of original audio. Open-source format with no patents or licensing fees. Supports high-resolution audio (192kHz/24-bit). Perfect for archiving music collections, audiophile listening, and scenarios where quality is paramount. Widely supported by media players and streaming services. Ideal balance between quality and file size.

M4A

MPEG-4 Audio - AAC or ALAC audio in MP4 container. Standard audio format for Apple ecosystem (iTunes, iPhone, iPad). Supports both lossy (AAC) and lossless (ALAC) compression. Better quality than MP3 at same file size. Includes metadata support for artwork, lyrics, and rich tags. Perfect for iTunes library, iOS devices, and Apple software. Widely compatible across platforms despite Apple association. Common format for purchased music and audiobooks.

WMA

Windows Media Audio - Microsoft's proprietary audio codec with good compression and quality. Standard Windows audio format with native OS support. Supports DRM for protected content. Various profiles (WMA Standard, WMA Pro, WMA Lossless). Comparable quality to AAC at similar bitrates. Perfect for Windows ecosystem and legacy Windows Media Player. Being superseded by AAC and other formats. Still encountered in Windows-centric environments and older audio collections.

Lossless Formats

ALAC

Apple Lossless Audio Codec - Apple's lossless compression reducing file size 40-60% with zero quality loss. Perfect preservation of original audio like FLAC but in Apple ecosystem. Standard lossless format for iTunes and iOS. Supports high-resolution audio up to 384kHz/32-bit. Smaller than uncompressed but larger than lossy formats. Perfect for iTunes library, audiophile iOS listening, and maintaining perfect quality in Apple ecosystem. Comparable to FLAC but with better Apple integration.

APE

Monkey's Audio - high-efficiency lossless compression achieving better ratios than FLAC (typically 55-60% of original). Perfect quality preservation with zero loss. Free format with open specification. Slower compression/decompression than FLAC. Popular in audiophile communities. Limited player support compared to FLAC. Perfect for archiving when maximum space savings desired while maintaining perfect quality. Best for scenarios where storage space is critical and processing speed is not.

WV

WavPack - hybrid lossless/lossy audio codec with unique correction file feature. Can create lossy file with separate correction file for lossless reconstruction. Excellent compression efficiency. Perfect for flexible audio archiving. Less common than FLAC. Supports high-resolution audio and DSD. Convert to FLAC for universal compatibility.

TTA

True Audio - lossless audio compression with fast encoding/decoding. Similar compression to FLAC with simpler algorithm. Open-source and free format. Perfect quality preservation. Less common than FLAC with limited player support. Perfect for audio archiving when FLAC compatibility not required. Convert to FLAC for broader compatibility.

AIFF

Audio Interchange File Format - Apple's uncompressed audio format, equivalent to WAV but for Mac. Stores PCM audio with perfect quality. Standard audio format for macOS and professional Mac audio applications. Supports metadata tags better than WAV. Large file sizes like WAV (10MB per minute). Perfect for Mac-based audio production, professional recording, and scenarios requiring uncompressed audio on Apple platforms. Interchangeable with WAV for most purposes.

Legacy Formats

MP2

MPEG-1 Audio Layer II - predecessor to MP3 used in broadcasting and DVDs. Better quality than MP3 at high bitrates. Standard audio codec for DVB (digital TV) and DVD-Video. Lower compression efficiency than MP3. Perfect for broadcast applications and DVD authoring. Legacy format being replaced by AAC in modern broadcasting. Still encountered in digital TV and video production workflows.

AC3

Dolby Digital (AC-3) - surround sound audio codec for DVD, Blu-ray, and digital broadcasting. Supports up to 5.1 channels. Standard audio format for DVDs and HDTV. Good compression with multichannel support. Perfect for home theater and video production. Used in cinema and broadcast. Requires Dolby license for encoding.

AMR

Adaptive Multi-Rate - speech codec optimized for mobile voice calls. Excellent voice quality at very low bitrates (4.75-12.2 kbps). Standard for GSM and 3G phone calls. Designed specifically for speech, not music. Perfect for voice recordings, voicemail, and speech applications. Used in WhatsApp voice messages and mobile voice recording. Efficient for voice but inadequate for music.

AU

Sun/NeXT Audio - simple audio format from Sun Microsystems and NeXT Computer. Uncompressed or μ-law/A-law compressed audio. Common on Unix systems. Simple header with audio data. Perfect for Unix audio applications and legacy system compatibility. Found in system sounds and Unix audio files. Convert to WAV or MP3 for modern use.

MID

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RA

RealAudio - legacy streaming audio format from RealNetworks (1990s-2000s). Pioneered internet audio streaming with low-bitrate compression. Obsolete format replaced by modern streaming technologies. Poor quality by today's standards. Convert to MP3 or AAC for modern use. Historical importance in early internet audio streaming.

How to Convert Files

Upload your files, select output format, and download converted files instantly. Our converter supports batch conversion and maintains high quality.

Frequently Asked Questions

What is Opus and why is it the best modern audio codec?

Opus is a cutting-edge audio codec released in 2012 by Xiph.Org Foundation (creators of Vorbis) and standardized by IETF as RFC 6716. It's not just good - it's technically superior to everything else at ALL bitrates. From ultra-low 6kbps voice calls to high-quality 512kbps music, Opus beats MP3, AAC, Vorbis, and everything else in blind listening tests.

Why Opus is revolutionary: combines best of speech codecs (SILK) with best of music codecs (CELT). Handles everything from phone calls to studio recordings with one codec. Ultra-low latency (5ms) perfect for real-time communication. Completely free and open-source with no patents. It's the Swiss Army knife of audio codecs - does everything well.

When should I use Opus instead of MP3 or AAC?

Opus excels in specific scenarios:

Voice Chat & VoIP

Opus was designed for this. Ultra-low latency, excellent speech quality at low bitrates. Discord and WhatsApp use it for reason.

Live Streaming

Low latency critical for live streams. Opus handles this perfectly. YouTube Live uses Opus for audio streams.

Podcasts & Audiobooks

Amazing speech quality at 32-48kbps. Smaller files than AAC/MP3 with better voice clarity. Perfect for spoken content.

Low Bandwidth Scenarios

Opus sounds great even at 64-96kbps where MP3 sounds terrible. Better quality per kilobyte than any other codec.

Use MP3 for universal compatibility (old devices). Use AAC for Apple ecosystem. Use Opus for everything modern - it's technically superior.

Why isn't Opus more popular if it's so good?

Opus faces adoption challenges despite technical superiority:

Too New

Released 2012 when MP3/AAC dominated. Devices shipped with MP3 chips. Hard to displace entrenched formats.

Limited Hardware Support

Car stereos, MP3 players, older phones don't have Opus decoders. Takes years for hardware adoption.

Software Support Growing

VLC, Chrome, Firefox, Android all support Opus. iOS added support in iOS 11. Improving but not universal yet.

Network Apps Love It

Apps needing real-time audio (Discord, Zoom, WhatsApp) adopted immediately. It's perfect for their use case.

Music Library Inertia

People already have MP3/AAC libraries. Converting to Opus offers little benefit for music listening. Use case mismatch.

Browser Support Excellent

All modern browsers support Opus for HTML5 audio. Great for web applications and streaming platforms.

Future is Bright

As old devices die off, Opus adoption grows. It's the clear technical winner for internet audio going forward.

Opus is winning in real-time communication and streaming. For music files, MP3/AAC's head start and hardware support keep them dominant despite Opus's technical advantages.

Is Opus better than AAC for music?

Yes, at low-to-medium bitrates! Below 128kbps, Opus clearly beats AAC in blind tests - better frequency response, clearer highs, less compression artifacts. At 96kbps, Opus sounds like AAC at 128kbps. This efficiency is huge for streaming and mobile data. Opus was designed to excel across all bitrates, not just high ones.

At high bitrates (256kbps+), the difference becomes negligible. Both Opus and AAC are essentially transparent (indistinguishable from original). However, Opus's advantage is its versatility - the same codec handles speech AND music excellently. AAC needs special profiles (HE-AAC) for low-bitrate scenarios where Opus works great with standard settings.

Practical choice: For new music archival, stick with FLAC (lossless). For portable music where bitrate matters, Opus at 128-160kbps beats AAC/MP3 at same rates. For Apple ecosystem, use AAC (native support). For Android and modern platforms, Opus is technically superior but AAC's ubiquity makes it more practical for music libraries.

What devices and apps support Opus?

Desktop: VLC (Windows/Mac/Linux), Chrome, Firefox, Edge (all browsers), foobar2000 (Windows), Audacity. Modern operating systems include Opus support. Software support is excellent - anything using FFmpeg or GStreamer handles Opus. Windows 10+ and macOS 10.13+ support Opus natively.

Mobile: Android 5.0+ (native support), iOS 11+ (native support). Apps: Discord, WhatsApp, Telegram, Zoom, Facebook Messenger (voice/video). Chrome and Firefox mobile browsers. VLC mobile app. Most modern communication apps use Opus behind the scenes for voice/video.

Hardware: Limited. Most Bluetooth speakers/car stereos don't support Opus (they use SBC/AAC/aptX). Dedicated music players vary - check specs. This hardware gap is Opus's main weakness. For playback compatibility, convert Opus to MP3/AAC. Opus shines in software applications, not standalone hardware players.

What bitrate should I use for Opus?

For music: 128-160kbps is excellent, transparent for most listeners. 96kbps is good for mobile/streaming. 192kbps is overkill (already transparent at 128kbps). For podcasts/audiobooks: 32-64kbps provides crystal-clear speech, amazingly efficient. 48kbps is the sweet spot for spoken content - better than AAC-HE at same bitrate.

For voice chat: 24-32kbps for acceptable quality, 48-64kbps for excellent quality. Discord uses 64kbps for voice channels, 96-128kbps for high-quality voice. For live streaming: 96-128kbps balances quality and bandwidth perfectly. Opus's efficiency means you can use lower bitrates than AAC/MP3 with better results.

Opus's strength: sounds great at ALL bitrates. 32kbps Opus beats 64kbps MP3. 96kbps Opus matches 128kbps AAC. You can safely use lower bitrates than other codecs, saving bandwidth and storage without sacrificing quality. Start with 96kbps for music, 48kbps for speech, and adjust based on needs.

Can I use Opus for my podcast or audiobook?

Absolutely! Opus is PERFECT for spoken content. At 48-64kbps, Opus delivers clearer speech than AAC or MP3 at 96kbps. Voices sound natural, no weird compression artifacts, excellent intelligibility. File sizes are tiny - a 1-hour podcast is only 20-30MB at 48kbps with excellent quality.

Benefits for podcasts: smaller files mean faster downloads and less storage, better quality at low bitrates saves bandwidth, excellent speech clarity even with background music, supports mono (saves space) or stereo. Many modern podcast platforms accept Opus. It's becoming the smart choice for audio-only content.

Compatibility consideration: Not all podcast apps support Opus yet. Major platforms (Apple Podcasts, Spotify) still prefer MP3/AAC for maximum compatibility. Best approach: master in WAV/FLAC, encode to Opus for modern listeners, also provide MP3 for legacy support. As podcast apps modernize, Opus will become standard for spoken content.

What are Opus's technical specifications?

Opus key features and specs:

Bitrate Range

6kbps to 510kbps. Handles everything from narrowband voice to full-bandwidth stereo music. Incredibly versatile.

Sample Rates

8kHz to 48kHz (internally resamples to 48kHz). Supports all common rates. Fixed 20ms frame size by default.

Hybrid Codec

Combines SILK (speech) and CELT (music) codecs. Automatically switches based on content. Best of both worlds.

Ultra-Low Latency

5-66ms algorithmic delay depending on settings. Perfect for real-time communication. Lower than AAC or MP3.

Variable Bitrate

VBR by default for efficiency. Also supports CBR for streaming. Constrained VBR for bandwidth limits.

Opus was designed as the last audio codec we'd ever need. It handles speech, music, everything in between, with incredible efficiency and quality.

Is Opus completely free and patent-free?

Yes, completely! Opus is 100% free, open-source, and royalty-free. No licensing fees ever, for any use. Created by Xiph.Org Foundation and IETF specifically to be patent-unencumbered. Mozilla, Cisco, and other companies contributed to ensure freedom. It's published as IETF RFC 6716 - an internet standard.

This freedom is intentional: Opus was designed to replace MP3, AAC, and Vorbis with a codec that's both technically superior AND free from legal concerns. All companies can implement it without paying licensing. Open-source projects can use it freely. You can distribute Opus files commercially without royalties or permission.

Compare to others: MP3 patents expired 2017 (was proprietary for 24 years). AAC has expiring/expired patents (complex licensing). Vorbis is free but older tech. Opus is the newest, best, and legally clearest choice for audio. Major tech companies (Google, Microsoft, Apple, Mozilla, Cisco) all support Opus because of its technical merit and legal freedom.

When should I choose Opus over other formats?

Choose Opus based on your specific use case:

Real-Time Communication

Voice/video calls, gaming chat, live streaming. Opus's low latency and speech quality make it unbeatable here.

Modern Web Applications

HTML5 audio, web games, browser-based apps. All modern browsers support Opus natively. Perfect choice.

Podcasts & Spoken Content

Amazing speech quality at 32-64kbps. Smaller files than AAC/MP3. Ideal for voice-focused content.

Bandwidth-Constrained Streaming

Mobile data, slow connections. Opus sounds better at lower bitrates than any alternative. Saves bandwidth.

Open-Source Projects

No licensing concerns. Technically superior. Patent-free. Perfect for FOSS software and Linux ecosystem.

Android Apps

Native Android support since 5.0. Better battery efficiency than MP3 decoding. Modern Android standard.

Avoid for Music Libraries

Limited hardware support. Use AAC/MP3 for portable music players and car stereos. Hardware ecosystem matters.

Avoid for Apple Ecosystem

While iOS 11+ supports Opus, AAC is native and preferred. Use AAC/ALAC for iTunes and Apple devices.

Future-Proof Choice

Opus is the codec of the future. As hardware catches up, it'll dominate. Use for forward-looking projects.

Best for New Content

Starting fresh? Choose Opus for technical superiority. Only use MP3/AAC when compatibility requires it.

How does Opus compare to Vorbis (OGG)?

Opus is Vorbis's successor, made by the same people (Xiph.Org). Opus is better in every way: superior quality at all bitrates (especially low bitrates where Vorbis struggles), much lower latency (critical for real-time), better speech handling (Vorbis was music-focused), and more efficient encoding/decoding. Opus renders Vorbis obsolete.

Practical differences: At 64kbps, Opus sounds noticeably better than Vorbis. For speech, Opus at 32kbps beats Vorbis at 64kbps. For music at 128kbps+, they're closer, but Opus still edges ahead. Most importantly, Opus handles BOTH speech and music excellently, while Vorbis was primarily designed for music.

Migration path: If you're using Vorbis/OGG today, Opus is the upgrade. Same organization (Xiph), same philosophy (free and open), but better technology. For new projects, always choose Opus over Vorbis. Vorbis remains relevant for compatibility (games, older systems) but Opus is the future of free audio codecs.

Can Opus handle variable bandwidth like streaming?

Yes, brilliantly! Opus was specifically designed for internet streaming with variable bandwidth. It can dynamically adjust bitrate on-the-fly without restarting the stream. If network slows down, Opus drops to lower bitrate seamlessly. When bandwidth returns, it ramps back up. This makes it perfect for real-time streaming applications.

Technical magic: Opus encoder can change bitrate frame-by-frame (every 20ms). Supports constrained VBR mode that stays within bandwidth limits while optimizing quality. Has built-in packet loss concealment - if packets drop, Opus intelligently fills gaps so audio doesn't skip horribly. These features make it ideal for video calls and live streaming.

Real-world use: This is why Discord, Zoom, and WhatsApp use Opus. When your internet hiccups during a call, Opus adjusts bitrate to maintain connection instead of dropping call. For live streaming, Opus adapts to viewer bandwidth automatically. It's engineered for the messy, unpredictable internet, not just perfect local playback.

What's Opus's best feature that nobody talks about?

Seamless mode switching! Opus automatically detects whether you're encoding speech or music and switches between SILK (speech codec) and CELT (music codec) in real-time. This is revolutionary - one codec handles everything optimally. Recording a podcast with background music? Opus handles both perfectly without configuration.

Why this matters: Other codecs force you to choose profiles (AAC-LC for music, AAC-HE for speech). Opus handles mixed content intelligently. Recording a lecture with video clips? Opus optimizes for speech during talking, switches to music mode for video audio, seamlessly. It's smart audio compression.

Practical benefit: You don't need to think about codec settings. Use Opus at 64-96kbps for ANY content - voice, music, mixed - and it'll sound great. No fiddling with profiles or special settings. It just works, efficiently, for everything. This versatility is Opus's superpower that people overlook.

Should I convert my music library to Opus?

For personal listening on modern devices: maybe. Opus at 128kbps is smaller and sounds as good as 192kbps AAC. If you use Android, Linux, or web players, Opus works great and saves storage. Convert from lossless sources (FLAC/WAV) to avoid quality loss. Your music collection could shrink 20-30% with no audible difference.

For sharing or device compatibility: no. Opus doesn't work on older MP3 players, many car stereos, or lots of hardware. If you share music with others, they might not be able to play Opus files. For maximum compatibility, stick with MP3 or AAC. Opus's hardware support gap is its Achilles heel for music library use.

Smart approach: Keep lossless archives (FLAC). Generate multiple formats - Opus for your phone/laptop (efficient), MP3 for car (compatible), AAC for any Apple devices. With cheap storage, maintaining multiple formats from lossless sources is practical. Use Opus where it works, fall back to MP3/AAC for hardware compatibility.

Is Opus the best audio codec overall?

Technically: YES. Opus beats everything in blind listening tests at all bitrates. It's more efficient than AAC, MP3, Vorbis, or any other lossy codec. For real-time communication, nothing comes close - the combination of low latency, quality, and efficiency is unmatched. From a pure engineering perspective, Opus is the pinnacle of audio compression technology.

Practically: depends on use case. For voice/video calls, live streaming, podcasts, web applications - Opus is the obvious choice, already widely adopted. For music libraries and portable devices, MP3/AAC's universal hardware support and existing ecosystem make them more practical despite being technically inferior. Format wars aren't just about quality.

Future outlook: Opus will dominate internet audio. As old devices phase out and software support becomes universal, Opus's technical superiority will prevail. Use Opus for anything new, especially internet-connected applications. For legacy hardware compatibility, keep using MP3/AAC. The transition is happening now - Opus is the codec of the present and future.