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Supported Formats

Convert between all major file formats with high quality

Common Formats

MP3

MPEG-1 Audio Layer III - the most universal audio format worldwide, using lossy compression to reduce file sizes by 90% while maintaining excellent perceived quality. Perfect for music libraries, podcasts, portable devices, and any scenario requiring broad compatibility. Supports bitrates from 32-320kbps. Standard for digital music since 1993, playable on virtually every device and platform.

WAV

Waveform Audio File Format - uncompressed PCM audio providing perfect quality preservation. Standard Windows audio format with universal compatibility. Large file sizes (10MB per minute of stereo CD-quality). Perfect for audio production, professional recording, mastering, and situations requiring zero quality loss. Supports various bit depths (16, 24, 32-bit) and sample rates. Industry standard for professional audio work.

OGG

Ogg Vorbis - open-source lossy audio codec offering quality comparable to MP3/AAC at similar bitrates. Free from patents and licensing restrictions. Smaller file sizes than MP3 at equivalent quality. Used in gaming, open-source software, and streaming. Supports variable bitrate (VBR) for optimal quality. Perfect for applications requiring free codecs and good quality. Growing support in media players and platforms.

AAC

Advanced Audio Coding - successor to MP3 offering better quality at same bitrate (or same quality at lower bitrate). Standard audio codec for Apple devices, YouTube, and many streaming services. Supports up to 48 channels and 96kHz sample rate. Improved frequency response and handling of complex audio. Perfect for iTunes, iOS devices, video streaming, and modern audio applications. Part of MPEG-4 standard widely supported across platforms.

FLAC

Free Lossless Audio Codec - compresses audio 40-60% without any quality loss. Perfect bit-for-bit preservation of original audio. Open-source format with no patents or licensing fees. Supports high-resolution audio (192kHz/24-bit). Perfect for archiving music collections, audiophile listening, and scenarios where quality is paramount. Widely supported by media players and streaming services. Ideal balance between quality and file size.

M4A

MPEG-4 Audio - AAC or ALAC audio in MP4 container. Standard audio format for Apple ecosystem (iTunes, iPhone, iPad). Supports both lossy (AAC) and lossless (ALAC) compression. Better quality than MP3 at same file size. Includes metadata support for artwork, lyrics, and rich tags. Perfect for iTunes library, iOS devices, and Apple software. Widely compatible across platforms despite Apple association. Common format for purchased music and audiobooks.

WMA

Windows Media Audio - Microsoft's proprietary audio codec with good compression and quality. Standard Windows audio format with native OS support. Supports DRM for protected content. Various profiles (WMA Standard, WMA Pro, WMA Lossless). Comparable quality to AAC at similar bitrates. Perfect for Windows ecosystem and legacy Windows Media Player. Being superseded by AAC and other formats. Still encountered in Windows-centric environments and older audio collections.

Lossless Formats

ALAC

Apple Lossless Audio Codec - Apple's lossless compression reducing file size 40-60% with zero quality loss. Perfect preservation of original audio like FLAC but in Apple ecosystem. Standard lossless format for iTunes and iOS. Supports high-resolution audio up to 384kHz/32-bit. Smaller than uncompressed but larger than lossy formats. Perfect for iTunes library, audiophile iOS listening, and maintaining perfect quality in Apple ecosystem. Comparable to FLAC but with better Apple integration.

APE

Monkey's Audio - high-efficiency lossless compression achieving better ratios than FLAC (typically 55-60% of original). Perfect quality preservation with zero loss. Free format with open specification. Slower compression/decompression than FLAC. Popular in audiophile communities. Limited player support compared to FLAC. Perfect for archiving when maximum space savings desired while maintaining perfect quality. Best for scenarios where storage space is critical and processing speed is not.

WV

WavPack - hybrid lossless/lossy audio codec with unique correction file feature. Can create lossy file with separate correction file for lossless reconstruction. Excellent compression efficiency. Perfect for flexible audio archiving. Less common than FLAC. Supports high-resolution audio and DSD. Convert to FLAC for universal compatibility.

TTA

True Audio - lossless audio compression with fast encoding/decoding. Similar compression to FLAC with simpler algorithm. Open-source and free format. Perfect quality preservation. Less common than FLAC with limited player support. Perfect for audio archiving when FLAC compatibility not required. Convert to FLAC for broader compatibility.

AIFF

Audio Interchange File Format - Apple's uncompressed audio format, equivalent to WAV but for Mac. Stores PCM audio with perfect quality. Standard audio format for macOS and professional Mac audio applications. Supports metadata tags better than WAV. Large file sizes like WAV (10MB per minute). Perfect for Mac-based audio production, professional recording, and scenarios requiring uncompressed audio on Apple platforms. Interchangeable with WAV for most purposes.

Legacy Formats

MP2

MPEG-1 Audio Layer II - predecessor to MP3 used in broadcasting and DVDs. Better quality than MP3 at high bitrates. Standard audio codec for DVB (digital TV) and DVD-Video. Lower compression efficiency than MP3. Perfect for broadcast applications and DVD authoring. Legacy format being replaced by AAC in modern broadcasting. Still encountered in digital TV and video production workflows.

AC3

Dolby Digital (AC-3) - surround sound audio codec for DVD, Blu-ray, and digital broadcasting. Supports up to 5.1 channels. Standard audio format for DVDs and HDTV. Good compression with multichannel support. Perfect for home theater and video production. Used in cinema and broadcast. Requires Dolby license for encoding.

AMR

Adaptive Multi-Rate - speech codec optimized for mobile voice calls. Excellent voice quality at very low bitrates (4.75-12.2 kbps). Standard for GSM and 3G phone calls. Designed specifically for speech, not music. Perfect for voice recordings, voicemail, and speech applications. Used in WhatsApp voice messages and mobile voice recording. Efficient for voice but inadequate for music.

AU

Sun/NeXT Audio - simple audio format from Sun Microsystems and NeXT Computer. Uncompressed or μ-law/A-law compressed audio. Common on Unix systems. Simple header with audio data. Perfect for Unix audio applications and legacy system compatibility. Found in system sounds and Unix audio files. Convert to WAV or MP3 for modern use.

MID

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RA

RealAudio - legacy streaming audio format from RealNetworks (1990s-2000s). Pioneered internet audio streaming with low-bitrate compression. Obsolete format replaced by modern streaming technologies. Poor quality by today's standards. Convert to MP3 or AAC for modern use. Historical importance in early internet audio streaming.

How to Convert Files

Upload your files, select output format, and download converted files instantly. Our converter supports batch conversion and maintains high quality.

Frequently Asked Questions

What is SNDR format?

SNDR is obscure Unix audio format variant - essentially a dialect of SND/AU format with slightly different header structure or implementation. SNDR appeared in specific Unix applications or sound tools where developers tweaked SND format for particular needs. It's not standardized like SND (Sun's .au format) - SNDR is more informal variant seen in niche Unix software from 1990s-2000s.

Technical similarity: SNDR uses same audio encoding as SND (μ-law compression common, PCM variants possible), similar header structure (magic number, offset, size, encoding, sample rate, channels), and Unix big-endian byte order. Difference is in implementation details - header field interpretation, magic number value, or offset calculations might vary from canonical SND. Functionally, SNDR behaves like SND for practical purposes.

Should I convert SNDR to WAV or MP3?

Converting SNDR is essential for accessibility:

Extreme Obscurity

SNDR is more obscure than SND. Nothing plays it natively. Convert to WAV for any usability.

Tool Support Minimal

SoX might handle SNDR if it's close to SND. FFmpeg unlikely. Conversion may require experimentation with SND parameters.

No Modern Relevance

SNDR has zero modern use. Preserve content by converting to standard formats immediately.

Archival Necessity

If you have SNDR files, they're likely 20-30 years old. Convert before media degrades or tools disappear entirely.

Always convert SNDR to WAV. WAV is universal standard. MP3 for compressed distribution. Never use SNDR for new work - format is dead.

How do I convert SNDR to WAV?

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What audio quality is SNDR format?

Typically telephone quality - μ-law compression at 8kHz sample rate was standard for Unix telephony and simple sound applications. SNDR inherited this from SND/AU. Audio sounds like phone call: intelligible speech but no fidelity. Lossy compression adds artifacts (quantization noise, limited dynamic range). Acceptable for voice recordings or system sounds, poor for music or high-quality audio.

PCM variants possible: Some SNDR implementations might use uncompressed PCM (8-bit or 16-bit) at higher sample rates (22kHz, 44.1kHz). These would have better quality - lossless within sample rate limitations. However, μ-law SNDR is more common given format's telephony heritage. Without documentation, you won't know quality until you convert and listen.

Degradation from age: SNDR files are old (1990s-2000s if not earlier). Storage media degradation (bit rot on old disks, magnetic tape deterioration, failed backups) may introduce corruption. Even if original quality was decent, current SNDR files might have glitches, dropouts, or noise from storage failure. Conversion reveals true quality - sometimes surprisingly good, sometimes disappointingly damaged.

Why was SNDR created if SND already existed?

Custom implementation needs: Developers sometimes created format variants for specific applications - modified headers to add custom metadata, different encoding schemes for efficiency, or compatibility tweaks for particular hardware. SNDR might have been one programmer's 'improved' SND for specific use case, never standardized beyond that project.

Naming confusion: Unix culture had loose naming conventions. Different tools called SND format by different extensions (.snd, .au, .sndr, .sun). SNDR might just be alternative extension for same format, not actual technical difference. File extension chaos was common in pre-standardization era. SNDR could be identical to SND with different name.

Accidental divergence: Software forking, platform variations (SunOS vs BSD vs System V), or documentation errors could spawn format variants. Someone implementing SND from incomplete specification might create slightly different SNDR unintentionally. Unix ecosystem fragmentation created numerous such variants. Most died immediately; SNDR somehow left archaeological traces.

Can modern audio software open SNDR files?

Unlikely - SNDR is too obscure for mainstream support. Audacity, Audition, Pro Tools, Logic, Ableton, FL Studio - none recognize SNDR. These DAWs support major formats (WAV, AIFF, MP3, FLAC, OGG). Ultra-niche Unix variants like SNDR never made it into commercial software. Don't expect any modern audio app to handle SNDR natively.

SoX is only hope: SoX (Sound eXchange) was designed for format conversion on Unix systems and has extensive format support including obscure variants. If anything can read SNDR, it's SoX. Even then, success depends on SNDR variant compatibility. SoX might handle SNDR as SND, or might fail completely. Command-line tool, not GUI - requires technical comfort.

Workaround via conversion: Convert SNDR to WAV using SoX, then open WAV in any audio software. This is practical approach - don't fight SNDR's obscurity, just convert to standard format first. One-time conversion effort enables normal workflow with familiar tools. Trying to force modern software to support SNDR is futile.

Is SNDR lossy or lossless?

Usually lossy - μ-law compression (typical SNDR encoding) is lossy. It reduces 16-bit audio to 8-bit logarithmic scale optimized for speech. Compression is permanent - converting to WAV doesn't recover lost information. You get 8kHz telephone quality preserved in WAV container, but quality limitations remain. Lossy compression made sense for 1990s disk space constraints.

PCM SNDR is lossless: If SNDR variant uses uncompressed PCM (8-bit or 16-bit), it's lossless like WAV. Audio quality depends on sample rate and bit depth, not compression. Converting PCM SNDR to WAV is bit-perfect (same audio data, different container). This preserves quality completely - you get what was originally recorded.

Can't tell without conversion: SNDR files don't advertise lossiness to users. You need to convert and analyze audio to determine quality. Frequency spectrum analysis (use audio editor's spectrum view) reveals lossy artifacts - μ-law shows 4kHz cutoff and quantization noise, PCM shows full bandwidth. Most SNDR files you encounter will be lossy given format era and purpose.

What's the difference between SNDR, SND, and AU formats?

Unix audio format family confusion:

SND (Sun Audio)

Sun Microsystems' audio format from 1980s. .snd or .au extensions. Standard format with documented specification.

AU (Audio Unix)

Same as SND - AU is alternate name/extension. SND and AU are identical formats. Naming depends on context or platform.

SNDR (Sound Variant)

Obscure variant or alternative name for SND/AU. May have slight differences or be identical with different extension.

Practical Equivalence

All three are related Unix audio formats from same era. SoX treats them similarly. Users shouldn't need to distinguish.

Modern Irrelevance

All three are obsolete. WAV replaced them universally. Convert any of these formats to WAV for modern use.

Format archaeology: SND/AU/SNDR are Unix audio history. Interesting for historical study, useless for practical work. Convert and move on.

Where would SNDR files have been used?

Unix telephony applications: Voice mail systems, IVR (Interactive Voice Response), PBX software, conference bridges - Unix-based phone systems in 1990s-2000s often used SND/AU variants like SNDR for storing voice prompts and recordings. These were pre-Asterisk era solutions - custom software on Solaris, HP-UX, or Linux handling business phone systems. SNDR files might be voice mail messages or IVR greetings.

Academic audio research: University Unix systems running audio processing experiments, speech recognition research, or multimedia projects might have generated SNDR files. Researchers implemented custom audio tools, sometimes creating format variants for specific needs. SNDR could be output from custom Unix audio processing software never distributed outside research lab.

X Window System sound: Early Unix desktop environments (CDE, Motif, early KDE/GNOME) experimented with system sounds (beeps, notifications, alerts). Some sound servers or audio daemons might have used SNDR format for storing sound effects. These were pre-PulseAudio/ALSA standardization days when every Unix sound system was different. SNDR files might be ancient Unix desktop sound themes.

Can I create new SNDR files or is format write-only legacy?

Creating SNDR is technically possible but practically pointless:

No Receiving Systems

Nothing expects SNDR files. Modern Unix audio is ALSA/PulseAudio with WAV/FLAC/OGG. Creating SNDR serves no purpose.

Historical Reproduction Only

Only reason to create SNDR is reproducing vintage Unix system for museum/research. Testing old software in VM might need period files.

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How do I batch convert SNDR archives to WAV?

SoX bash script: `for f in *.sndr; do sox "$f" "${f%.sndr}.wav"; done` converts all SNDR files in directory to WAV. Assumes SoX can auto-detect SNDR as SND variant. If auto-detection fails, add `-t au` to force SND handling: `sox -t au "$f" ...`. Run on Linux/Mac or WSL on Windows.

PowerShell alternative for Windows: `Get-ChildItem -Filter *.sndr | ForEach-Object { sox $_.Name "$($_.BaseName).wav" }`. Same logic - batch process all SNDR files. Test on few files first before running on entire archive. Verify output quality - some SNDR variants might not convert correctly.

Parallel processing for speed: `find . -name '*.sndr' -print0 | xargs -0 -P 4 -I {} sox {} {}.wav` uses 4 parallel SoX processes. Faster for large archives (hundreds/thousands of files). Adjust -P number based on CPU cores. This is advanced Unix technique - regular for loop works fine for small collections.

What challenges exist when recovering SNDR audio archives?

Format identification uncertainty: SNDR isn't standardized, so you might not know exact format variant. Files could be standard SND with different extension, or genuinely different format. Trial-and-error with conversion tools needed. Some files might convert perfectly, others fail completely. No documentation means guesswork.

Tool availability: SoX is main hope, but requires installation and command-line knowledge. If you're on Windows without Unix tools, need to install SoX or use WSL. Older SoX versions might handle SNDR differently than current versions. Format obscurity means limited help resources - StackOverflow questions about SNDR are rare.

Media degradation: SNDR files are 20-30+ years old. Storage media (old SCSI drives, tape backups, CD-Rs with dye degradation, floppy disks) might be failing. File system corruption, bit rot, or incomplete backups common with vintage data. Successful recovery requires both format conversion AND data recovery skills. Budget time for troubleshooting and accept that some files may be unrecoverable.

Are there metadata or context issues with SNDR files?

Minimal metadata: Like SND/AU, SNDR format has basic header (sample rate, encoding, channels) but no rich metadata. No timestamps, artist names, comments, or descriptions. The audio exists, but context is lost. Filenames might provide clues (timestamp-based naming, project codes), but that's external metadata, not in format itself.

Context reconstruction needed: If you have SNDR archive from old Unix system, you'll need to reconstruct context from filesystem structure, accompanying documentation, README files, or institutional memory. Interview people who worked with original systems. Correlate file timestamps with project dates. Piece together story from fragmentary evidence. This is digital archaeology - preserve what you can learn beyond just audio content.

Metadata preservation: When converting SNDR to WAV, document source format, conversion tool, date, original location, any known context. Use JSON sidecar files or CSV spreadsheet mapping filenames to metadata. This preserves provenance - future users will know these files came from SNDR, when conversion happened, what tool was used. Good archival practice matters for historical data even if format is obscure.

Is SNDR worth preserving as format or just convert content?

Convert content, discard format: SNDR has no intrinsic value as format. It's not like analog tape where medium characteristics matter - it's digital format, and audio content is fully extractable. Once converted to WAV, SNDR original offers nothing except potential tool compatibility issues. Keeping SNDR files creates future problems as tools supporting it disappear (if they even exist now).

Exception for format research: Computer history museums or audio format researchers might keep example SNDR files as specimens for documentation. One or two examples demonstrate the format; thousands of identical files don't add value. For institutional archives, preserve a few representative samples with documentation, convert rest to WAV.

Practical recommendation: Convert entire SNDR archive to WAV, add comprehensive metadata documenting source, store WAV with redundancy. Delete SNDR files after verifying conversion quality. Focus preservation effort on content (the audio and its context), not on obsolete format. This is responsible digital archiving - rescue data from format obsolescence risk.

What lessons does SNDR format teach about audio format longevity?

Standardization matters: SND (Sun's format) had documentation and vendor support, yet still became obsolete. SNDR (undocumented variant) stood no chance. Formats without broad industry support, open specifications, and multi-vendor implementation die quickly. Proprietary or niche formats are preservation risks. Choose standards (WAV, FLAC, MP3) for long-term storage.

Platform independence crucial: SNDR/SND tied to Unix, specifically Sun hardware. When Sun declined and Unix fragmented, formats tied to that ecosystem died. Cross-platform formats (WAV works on Windows, Mac, Linux, mobile, embedded systems) survive. Platform-specific is long-term vulnerability. Design for interoperability, not platform optimization.

Proactive migration essential: SNDR files survived by accident, not design. Most SNDR audio is probably lost because nobody converted it while tools existed. Lesson: migrate data proactively before formats become obsolete, don't wait until crisis. Active preservation - regular format migration, multiple copies, open standards - is only defense against digital obsolescence. SNDR is cautionary tale.